![Directx sdk 2010](https://cdn1.cdnme.se/5447227/9-3/22_64e61dfde087c31b3e70ff43.png)
One setting isįor the *compiler* and the other is for the *linker*. Setting is for EITHER headers/includes OR libraries. You have entered the directories for BOTH headers The other picture you posted shows a dialog in which Theĭirectories listed in that setting must be where the NO filenames in that setting, just directories. Setting is related to HEADER files? There should be *filenames* in a setting that asks for DIRECTORIES?įurther, why are the files LIBRARY files when that "Additional Include Directories" shows a list in theĭialog of LIBRARY *files* (*.lib), Why are you putting The picture you posted with an added translation of You apparently have not understood anything you've been told. What gets *linked* (by the linker) are object files (*.obj) The preprocessor before *compilation* begins. >I also check the directory ,the "d3dx9.h" is just in thatĪs I explained previously, *header* files do NOT get "linked".Ī file with an extension of. Thank you very much,but I have not fixed that problem ,I just tried your method step by step,and I also check the directory ,the "d3dx9.h" is just in that,but why not linked? what else I can do? Thanks! These need to be specified in the Project Properties.Īnd set the path for the *header* (*.h) file inĬonfiguration Properties->Linker->General
![directx sdk 2010 directx sdk 2010](https://rolandblogsite.files.wordpress.com/2016/10/decaltessellation11-d3d11-sdk2010.png)
(1) The compiler needs to know where the header is located.
![directx sdk 2010 directx sdk 2010](https://softmania.sk/data/softmania.sk/appimages/29/29080.jpg)
There are two requirements: the header and the lib file. The same property settings, so should *not* appear If you are separating those by a semicolon then you are
![directx sdk 2010 directx sdk 2010](https://i.ytimg.com/vi/NTvhVxSC_80/maxresdefault.jpg)
>C:\Program Files\Microsoft DirectX SDK (June 2010)\Lib\x86 >C:\Program Files\Microsoft DirectX SDK (June 2010)\Include >I do just like above method step by step,
![Directx sdk 2010](https://cdn1.cdnme.se/5447227/9-3/22_64e61dfde087c31b3e70ff43.png)